About Tower Of Hell:
Recently, I have felt that I simply do not like strategy games all that much. While they’re OK, I don’t feel they can hold a candle to action games such as Dark Souls, Dead Cells, Hollow Knight, etc… This was kind of a sad revelation because I remember playing a decent amount of strategy games in my childhood. However, no matter how many times I gave strategy games a shot as I got older, I simply didn’t enjoy them that much. Playing Tower of Time however has reminded me of why I liked strategy games in my childhood and has helped me narrow down why I enjoyed them so much in the past. The main element that I enjoy in Tower of Time is that it gives me a sense of adventure. Despite action games being some of my all-time favorite games, none of them gave me a sense of adventure like Tower of Time did. I feel this is primarily because of the nature of difficulty in action games. Unless there is a levelling system where you do significantly less damage to enemies higher level than you, in action games, you can simply defeat the enemies the game throws at you by gitting gud. For example in Dark Souls, while there might be an enemy that’s more difficult than the others you’ve encountered in an area, if you simply practice enough against that enemy, you’ll eventually overcome them. This means that there’s no NEED to explore if you don’t want to.